A collection of my very first Unity Projects. Testing out VR for mobile devices with the Google Cardboard API. I learned a lot doing this project and was particularly proud of the ability to switch between Screen modes the Mechanics of the bow, and the ragdoll physics. The game itself ended up not being very fun, but lived on the google play store for about a year. As well as Protect Creature Killer, which was a simple mobile game developed for mobile gameplay.