I've used Unity for many years, and it was the main reason I originally taught myself to code.
Over time, I've enjoyed working on small games and interactive experiences. These particular examples highlight features like particle effects, wind simulations, and cloth physics.
I continue to enjoy Unity as a game engine due to its strong community and flexibility when working with projects across multiple platforms.
A Unity simulation focusing on cloth and snow effects
The same simulation with moving lighting
The same simulation at sunrise
In this real-time Unity simulation, wind animates the grass against a backdrop of endless clouds
A still view of this visualizer