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Unity Sketches

I've used Unity for many years, and it was the main reason I originally taught myself to code.

Over time, I've enjoyed working on small games and interactive experiences. These particular examples highlight features like particle effects, wind simulations, and cloth physics.

I continue to enjoy Unity as a game engine due to its strong community and flexibility when working with projects across multiple platforms.

A Unity simulation focusing on cloth and snow effects

The same simulation with moving lighting

The same simulation at sunrise

In this real-time Unity simulation, wind animates the grass against a backdrop of endless clouds

A still view of this visualizer